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DOTA 2

Dota 2 adalah sebuah permainan multiplayer online battle arena, merupakan sekuel dari Defense of the Ancients mod pada Warcraft 3 : Reign of Chaos dan Warcraft 3 : The Frozen Throne. DotA 2 dikembangkan oleh Valve Corporation, terbit juli 2013 dota 2 dapat dimainkan secara gratis pada operation system Microsoft Windows, OS X and Linux. Dota 2 dapat dimainkan secara eksklusif melalui distributor resmi valve, Steam.
Dota 2 dimainkan oleh 2 team yang beranggota 5 orang pemain, setiap tim memiliki markas yang berada dipojok peta, setiap markas memiliki satu bangunan bernama "Ancient", Di mana tim harus berusaha menghancurkan "Ancient" tim lainnya agar dapat memenangkan pertandingan. Setiap pemain mengontrol satu karakter "Hero" yang berfokus pada menaikan level, mengumpulkan gold, membeli item dan melawan tim lawan untuk menang.
Pengembangan Dota 2 dimulai sejak tahun 2009. Ketika pengembang mod DotA, Icefrog, dipekerjakan oleh Valve sebagai lead designer. Dota 2 dipuji oleh kritikus karena gameplay-nya, kualitas pembuatan dan kesetiaan pada gameplay pendahulu (DotA mod Warcraft 3). tetapi Dota 2 juga menuai kritik sebagai game yang susah dipelajari dan para pemain yang tidak ramah.Sampai pertengahan 2017 Dota 2 menjadi game yang memiliki aktivitas pemain paling banyak di Steam, dengan pucak 800,000 pemain online bersamaan setiap hari. Namun telah disusul game PUBG (Player unknown battle ground) yang memiliki aktifitas pemain sampai 1 juta setiap harinya

Daftar isi

Perkenalan Gameplay

Dota 2 mengadu 2 tim berisikan masing-masing 5 pemain, tim sebelah kiri disebut "Radiant" dan tim sebelah kanan disebut "Dire, dimana keduanya memiliki markas utama yang disebut Ancient dan tim pertama yang berhasil menghancurkan Ancient lawan adalah pemenangnya. Terdapat 3 jalan atau jalur (disebut ‘lanes’) yang menghubungkan kedua Ancient tersebut dan pasukan (‘creeps’) yang spawn atau muncul secara berkala setiap 30 detik di jalur-jalur tersebut, Setiap 'lanes' memiliki 3 menara yang akan menyerang hero atau creeps didekatnya (disebut 'tower'). Pada tower terakhir terdapat 2 barracks yaitu melee barracks dan ranged barracks. Apabila melee barracks atau ranged barracks hancur, Maka creeps musuh akan bertambah kuat (disebut 'super melee creeps atau super ranged creeps), bertarung dengan ‘creeps’ lawan di sepanjang pertempuran menuju Ancient lawan.
Selain creeps yang ada di lane, untuk menambah pengalaman guna meningkatkan level serta mengumpulkan gold, sebagian pemain juga dapat 'farming' ataupun 'creeping' dihutan dengan membunuh natural creeps ataupun ancient creeps.
Untuk memperoleh keabadian (kesempatan hidup satu kali lagi saat terbunuh) dengan mengunakan aegis immortal, pemain harus bisa mengalahkan roshan, monster hutan yang berada di jalur parit yang memiliki armor yang sangat kuat.
Dijalur parit juga terdapat rune (seperti double damage, haste, bounty, invisible dan arcane), yang muncul secara berkala setiap 2 menit.
Masing-masing pemain dapat mengendalikan sebuah unit/ karakter yang disebut ‘Hero’ yang dipilih pada awal permainan. Terdapat lebih dari 100 Hero dengan type yang berbeda : Strength, Agility dan Intelligence. Setiap Hero memiliki 4 skill (beberapa memiliki lebih) aktif maupun pasif. Dengan membunuh creeps, menaikkan level, membeli item dan membuat keputusan strategi, pemain akan berusaha menjelajah map untuk menghancurkan Ancient lawannya.
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Monkey King

Monkey King
Monkey King icon.png
Strength attribute symbol.png
18 + 2.8
Agility primary attribute symbol.png
22 + 3.2
Intelligence attribute symbol.png
20 + 1.8
Level Base 1 15 25
Health 200 560 1340 1900
H. regen amp 0% 12.86% 40.86% 60.86%
Mana 75 315 615 831
M. regen amp 0% 40% 90.4% 126.4%
Armor -3 0.67 8.13 13.47
Spell dmg 0% 1.43% 3.23% 4.51%
Att/sec 0.59 0.72 0.98 1.17
Damage 27‒33 49‒55 93‒99 125‒131
Move sp amp. 0% 1.32% 4.01% 5.93%
Base health regen 3
Base mana regen 0.9
Movement speed 300
Turn rate 0.6
Vision range 1800/800
Attack range 300
Projectile speed Instant
Attack animation 0.45+0.2
Base attack time 1.7
Magic resistance 25%
Collision size 8
Legs 2
Monkey King Sun Wukong, the Monkey King
Sun Wukong, the Monkey King, is a melee agility hero, best known for his slippery nature and his ability to do Mischief, deceiving his enemies by turning into trees and other objects. Armed with his magic extending staff, the Monkey King slams the ground with Boundless Strikes, and leaps to the treetops to have advantage over his foes with Tree Dance. Perched on a tree, he gains a clear view of his surroundings, allowing him to jump down on unsuspecting targets, dealing heavy damage and slowing their escape with Primal Spring. As a carry, the Monkey King is granted extra damage and lifesteal from Jingu Mastery after landing consecutive attacks on his opponents. In a teamfight, at Wukong's Command an army of clones is sent out across the battlefield to fight for him, while he himself has his armor increased. Together with the help of his clones and his team, the Monkey King is one heck of a force to be reckoned with. 
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Phantom Assassin

Phantom Assassin
Phantom Assassin icon.png
Strength attribute symbol.png
20 + 2.15
Agility primary attribute symbol.png
23 + 3.15
Intelligence attribute symbol.png
15 + 1.4
Level Base 1 15 25
Health 200 600 1200 1620
H. regen amp 0% 14.29% 35.79% 51.14%
Mana 75 255 483 651
M. regen amp 0% 30% 69.2% 97.2%
Armor 1 4.83 12.18 17.43
Spell dmg 0% 1.07% 2.47% 3.47%
Att/sec 0.59 0.72 0.98 1.17
Damage 23‒25 46‒48 90‒92 121‒123
Move sp amp. 0% 1.38% 4.03% 5.92%
Base health regen 1.5
Base mana regen 0.9
Movement speed 305
Turn rate 0.6
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.3+0.7
Base attack time 1.7
Magic resistance 25%
Collision size 24
Legs 2
Phantom Assassin Mortred, the Phantom Assassin
Mortred, the Phantom Assassin, is a melee agility hero fitting the role of hard carry. Mortred is best-known, and infamous for, her ability to inflict staggering damage with single strikes. Her abilities synergize supremely well with each other, rendering her an extremely formidable foe once she has acquired the items she requires. She is a very farm-dependent melee Hero, but she farms creeps with much more ease than many of her fellow carries, using her Stifling Dagger for last hitting. Besides eliminating the weakness most melee Heroes have in their farming, it also saves her from expending gold on important melee carry items like Quelling Blade. Her second ability, Phantom Strike, acts as both her escape and initiate, while Blur gives her an edge against other Heroes that depend on their physical attacks by evading them; giving her partial damage immunity to many carries. Her ultimate, the strongest critical strike in the game, is what connects Mortred with four-digit damage and what gives her a place amongst the very best support killers in the late game, since they usually fall instantly from the divine strike her ultimate provides. Mobile and able to fight back nearly every enemy that dares to face her, Mortred is a formidable foe that should never be underestimated, and with appropriate item choices and a few kills, she can snowball out of control and become next to impossible to stop.
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Pudge

Pudge
Pudge icon.png
Strength primary attribute symbol.png
25 + 3.5
Agility attribute symbol.png
14 + 1.5
Intelligence attribute symbol.png
14 + 1.5
Level Base 1 15 25
Health 200 700 1680 2380
H. regen amp 0% 17.86% 52.86% 77.86%
Mana 75 243 495 675
M. regen amp 0% 28% 70% 100%
Armor -1 1.33 4.83 7.33
Spell dmg 0% 1% 2.5% 3.57%
Att/sec 0.59 0.67 0.79 0.88
Damage 27‒33 52‒58 101‒107 136‒142
Status res. 0% 3.75% 11.1% 16.35%
Base health regen 1.5
Base mana regen 0.9
Movement speed 280
Turn rate 0.7
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.5+1.17
Base attack time 1.7
Magic resistance 25%
Collision size 24
Legs 2
Pudge Pudge, the Butcher
Pudge, the Butcher, is a melee strength hero feared for his incredible ganking prowess and risky, yet potentially rewarding playstyle.
Pudge is potentially one of the strongest gankers and disablers in the entire game, with his combo of three active abilities proving more than sufficient to kill fragile enemy heroes in the early and mid-game. His signature ability, Meat Hook, is a grapple that is thrown out in a straight line; if it snags a target, it will drag them back to Pudge, dealing enormous damage to it if it was an enemy. Although it can be difficult to land and often requires a good read on the enemy's movements, it is a very powerful ganking and initiation spell due to its ability to displace enemies, and also has the utility of being able to save an endangered ally. He can then follow up with his ultimate, Dismember, a channeled disable that deals further damage to the target over a few seconds and increases in lethality the more strength Pudge has, while also healing Pudge for its duration. During this period, he can activate Rot to deal even more damage while he is consuming his foe, and use it to slow and finish them off if they survive the initial assault. Rot is also a very potent ability even from the start of the game, as it can slow an enemy to a crawl and be used indefinitely as long as Pudge keeps pace with the enemy, making Pudge a strong roamer. To supplement his killing power is Flesh Heap, which provides him some magic resistance to reduce the damage he takes from Rot as well as from other enemy spells. The scariest aspect of Flesh Heap though, is that it provides him with a permanent strength bonus with every kill that he participates in, making him harder to kill and increasing the damage of Dismember as the game goes on. A skilled Pudge player is feared by many, as he can quickly snowball out of control, cripple the enemy team, and become an unstoppable behemoth of rotting flesh.
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Morphling

Morphling
Morphling icon.png
Strength attribute symbol.png
19 + 2.3
Agility primary attribute symbol.png
24 + 3.7
Intelligence attribute symbol.png
13 + 1.1
Level Base 1 15 25
Health 200 580 1220 1680
H. regen amp 0% 13.57% 36.57% 53%
Mana 75 231 411 543
M. regen amp 0% 26% 56.8% 78.8%
Armor -2 2 10.63 16.8
Spell dmg 0% 0.93% 2.03% 2.81%
Att/sec 0.67 0.83 1.17 1.42
Damage 9‒18 33‒42 84‒93 121‒130
Move sp amp. 0% 1.44% 4.55% 6.77%
Base health regen 1.5
Base mana regen 0.9
Movement speed 280
Turn rate 0.6
Vision range 1800/800
Attack range 350
Projectile speed 1300
Attack animation 0.5+0.5
Base attack time 1.5
Magic resistance 25%
Collision size 24
Legs 0
Morphling Morphling
Morphling is a ranged agility hero that has many flexible abilities, item builds and is leveled as a very strong hard carry. He relies strongly on his attributes, and is an effective ganker. Unlike other agility carries that rely on physical attacks, he relies on his powerful abilities to initiate and shift into a state from which he can make a kill. Waveform lets him surge directly forward to a location, damaging enemies on his path, working both as a nuke or an escape. Adaptive Strike is an interesting scaling two-part ability that blasts enemies with magical water, either stunning and knocking back or dealing damage. Its power is based on either agility or strength. Attribute Shift allows him to edit his physical being, switching it from Agility or Strength, transforming him into a strong damage dealer or a tank. His ultimate, Morph, transforms him into a copy of an enemy using their stats and basic abilities.
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Magnus

Magnus
Magnus icon.png
Strength primary attribute symbol.png
21 + 3.2
Agility attribute symbol.png
15 + 2.5
Intelligence attribute symbol.png
19 + 1.65
Level Base 1 15 25
Health 200 620 1500 2140
H. regen amp 0% 15% 47% 69.86%
Mana 75 303 579 771
M. regen amp 0% 38% 84.2% 117.2%
Armor 2 4.5 10.33 14.5
Spell dmg 0% 1.36% 3.01% 4.19%
Att/sec 0.56 0.64 0.83 0.97
Damage 32‒44 53‒65 97‒109 129‒141
Status res. 0% 3.15% 9.87% 14.67%
Base health regen 2
Base mana regen 0.9
Movement speed 310
Turn rate 0.8
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.5+0.84
Base attack time 1.8
Magic resistance 25%
Collision size 24
Legs 4
Magnus Magnus, the Magnoceros
Magnus the Magnoceros is a monstrous melee strength hero who is usually played as a ganker, initiator, or semi-carry. His ability to battle multiple heroes at once gives him an excellent presence in team fights. In addition to his teamfight presence, he can buff allies or himself with bonus damage and cleave, capitalizing on his ability to group up multiple enemies. As a hero who possesses multiple area-of-effect abilities with a manageable mana cost, and a very powerful ultimate that serves as a great team fight initiation ability, Magnus is truly a force to be reckoned with. 
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Ursa

Ursa
Ursa icon.png
Strength attribute symbol.png
23 + 3
Agility primary attribute symbol.png
18 + 2.1
Intelligence attribute symbol.png
16 + 1.5
Level Base 1 15 25
Health 200 660 1500 2100
H. regen amp 0% 16.43% 46.43% 67.86%
Mana 75 267 519 699
M. regen amp 0% 32% 74% 104%
Armor 3 6 10.9 14.4
Spell dmg 0% 1.14% 2.64% 3.71%
Att/sec 0.59 0.69 0.87 0.99
Damage 24‒28 42‒46 71‒75 92‒96
Move sp amp. 0% 1.08% 2.84% 4.1%
Base health regen 2
Base mana regen 0.9
Movement speed 305
Turn rate 0.5
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.3+0.3
Base attack time 1.7
Magic resistance 25%
Collision size 24
Legs 2
Ursa Ulfsaar, the Ursa Warrior
Ulfsaar, the Ursa Warrior (or simply Ursa), is a melee agility hero whose abilities' main focus is the increase of attack damage, allowing for some of the most impressive sustained damage in the entire game.
He specializes in increasing damage against one target. His abilities allow him to attack with almost maximum speed and gain bonus damage with each consecutive hit on a single target. With the abilities Overpower and Fury Swipes, Ursa can often savage beefy targets for as much as 700 damage per hit. He is a ferocious jungler and straightforward attacker, able to solo even Roshan at low levels if he has lifesteal. Ursa is a carry who can snowball if he is farmed, but the array of anti-melee abilities existing even by the early game and his lack of any counterspells may cripple his potential, especially as strong nukers and heroes with the ability to evade him make him a hero reliant on spellcasters on his team. Although an agility hero, Ursa's base strength and strength gain make him very durable.
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Bristleback

Bristleback
Bristleback icon.png
Strength primary attribute symbol.png
22 + 2.2
Agility attribute symbol.png
17 + 1.8
Intelligence attribute symbol.png
14 + 2.8
Level Base 1 15 25
Health 200 640 1240 1680
H. regen amp 0% 15.71% 37.71% 53.43%
Mana 75 243 711 1047
M. regen amp 0% 28% 106.4% 162.4%
Armor 1 3.83 8.03 11.03
Spell dmg 0% 1% 3.8% 5.8%
Att/sec 0.56 0.65 0.79 0.89
Damage 22‒32 44‒54 74‒84 96‒106
Status res. 0% 3.3% 7.92% 11.22%
Base health regen 1.5
Base mana regen 0.9
Movement speed 290
Turn rate 1
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.3+0.3
Base attack time 1.8
Magic resistance 25%
Collision size 24
Legs 2
Bristleback Rigwarl, the Bristleback
Rigwarl the Bristleback is a melee strength hero famous for his array of synergistic, simplistic, and yet effective spells with low mana costs and cooldowns. Though each cast of his spells has relatively weak potency on its own, their instances have a cumulative effect, making the Bristleback quite deadly the longer he stays alive in a fight; this is directly reflected in his ultimate, Warpath, which powers up his movement and attack damage based on the number of spells he recently cast. He is able to increasingly slow his enemies down and reduce their armor with Viscous Nasal Goo and hit them with a barrage of Quill Sprays, making him an effective chaser when ganking enemies. His low strength gain makes him seem less tanky than most strength heroes at first glance, but his signature Bristleback passive substantially reduces all damage he takes from the sides and especially the rear, making him very difficult to bring down if he's facing away from his enemies. In the right hands, Bristleback is a powerful ganker in the early stages of the game, and a powerful hard carry in the later stages depending on how much farm he gets. 
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Spirit Breaker

Spirit Breaker
Spirit Breaker icon.png
Strength primary attribute symbol.png
29 + 2.7
Agility attribute symbol.png
17 + 1.7
Intelligence attribute symbol.png
14 + 1.8
Level Base 1 15 25
Health 200 780 1520 2060
H. regen amp 0% 20.71% 47.71% 67%
Mana 75 243 543 759
M. regen amp 0% 28% 78.4% 114.4%
Armor 3 5.83 9.8 12.63
Spell dmg 0% 1% 2.8% 4.09%
Att/sec 0.53 0.62 0.74 0.83
Damage 31‒41 60‒70 97‒107 124‒134
Status res. 0% 4.35% 10.02% 14.07%
Base health regen 1
Base mana regen 0.9
Movement speed 285
Turn rate 0.5
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.6+0.3
Base attack time 1.9
Magic resistance 25%
Collision size 24
Legs

Spirit Breaker Barathrum, the Spirit Breaker  Barathrum, the Spirit Breaker, is a powerful ganker-type melee strength hero that excels at focusing on and taking out lone targets in skirmishes, while lacking presence in larger team fights. His Charge of Darkness lets him charge rapidly towards any enemy visible on the map, while knocking off all enemies in his path. If you see the charge coming, it may already be too late. He is picked mostly for his high damage given by his Greater Bash which crushes the life out of his helpless victims. Barathrum can instantly and quickly move to his enemy via Nether Strike and shock them with a soul-bashing blow. Tanky, mobile and with an array of high-damage knockbacks, including a passive one attached to his right clicks, Spirit Breaker's ganking capabilities are second to none.
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Juggernaut

Juggernaut
Juggernaut icon.png
Strength attribute symbol.png
20 + 2.2
Agility primary attribute symbol.png
26 + 2.4
Intelligence attribute symbol.png
14 + 1.4
Level Base 1 15 25
Health 200 600 1200 1640
H. regen amp 0% 14.29% 36.29% 52%
Mana 75 243 471 639
M. regen amp 0% 28% 67.2% 95.2%
Armor 0 4.33 9.93 13.93
Spell dmg 0% 1% 2.4% 3.4%
Att/sec 0.71 0.9 1.14 1.31
Damage 22‒26 48‒52 81‒85 105‒109
Move sp amp. 0% 1.56% 3.58% 5.02%
Base health regen 2
Base mana regen 0.9
Movement speed 295
Turn rate 0.6
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.33+0.84
Base attack time 1.4
Magic resistance 25%
Collision size 24
Legs 2
Juggernaut Yurnero, the Juggernaut
Yurnero the Juggernaut is a melee agility hero whose abilities allow him to sprint into battle and recklessly devastate enemies in an impenetrable flurry of blades.
His abilities grant invulnerability and spell immunity, turning him into an unstoppable force on a hairpin. Juggernaut is strong both offensively and defensively, and deals heavy damage both physical and magical with his Blade Fury and Omnislash ultimate, but he possesses below average strength and intelligence attributes, so he does not have as much health and mana as other heroes and is vulnerable when his abilities are on cooldown. For this reason, although his abilities make him powerful even in the early game, he cannot charge into forces without restraint until farmed and is usually played as a carry.
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Invoker

Invoker
Invoker icon.png
Strength attribute symbol.png
16 + 2.2
Agility attribute symbol.png
14 + 1.9
Intelligence primary attribute symbol.png
16 + 4
Level Base 1 15 25
Health 200 520 1120 1560
H. regen amp 0% 11.43% 33.43% 49.14%
Mana 75 267 939 1419
M. regen amp 0% 32% 144% 224%
Armor -1 1.33 5.77 8.93
Spell dmg 0% 1.14% 5.14% 8%
Att/sec 0.59 0.67 0.83 0.94
Damage 19‒25 35‒41 91‒97 131‒137
Magic res. 25% 26.8% 33.1% 37.6%
Base health regen 1.5
Base mana regen 0.9
Movement speed 280
Turn rate 0.5
Vision range 1800/800
Attack range 600
Projectile speed 900
Attack animation 0.4+0.7
Base attack time 1.7
Collision size 24
Legs 2
Invoker Invoker
Invoker is a ranged intelligence hero who is very difficult to master. He is unique in that he possesses a total of 14 abilities in his arsenal; three of them - Quas, Wex, and Exort - are reagents and one is his special ultimate Invoke. The three abilities he learns throughout leveling up can have three instances, which serve as the basic ingredients or components for him to create a new ability using his ultimate. Once the reagents or elements are combined, he can invoke one out of ten different abilities. All of his invoked abilities are capable of a multitude of actions, from damaging enemies to aiding his allies, and even saving himself from danger. His three reagents can be upgraded up to level 7 which determines the power and potency of his invoked abilities, making it more powerful than an ordinary spell. Because of this, he can be played in almost any role possible. Invoker can be a carry, semi-carry, ganker, pusher, initiator or even support. His three reagents provide a passive bonus per instance, allowing for specialization at early levels and situational boosts at later levels. His extremely flexible nature allows him to use many different combinations of items effectively but also make him dependent on solid builds and a good gold advantage.
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